Build A Striker Teams: The Rarity Ladder From First Selection to Pros

The Build A Striker team ladder explained — First Selection at the bottom, Pros at the top — how tiers shape your draft boards, and what to do with a low roll.

Every Build A Striker run begins with the same moment: the team roll. The game's ladder runs from First Selection at the bottom to Pros at the top, and the tier you roll sets the ceiling for everything after it — better teams deal better players, and better players put better attributes on your board.

The Ladder, As Published

The game's own description is the source of truth for the ladder's endpoints: teams range from First Selection — the Blue Lock first cut, the anime's mass elimination round where hundreds of strikers arrive and almost none survive — all the way up to Pros, the professional tier. The middle of the ladder follows the Blue Lock structure the game is built on: as an early-stage game, the exact intermediate tier names are still being documented, and this page will carry them as they are confirmed rather than inventing them.

What matters for drafting is the direction of the ladder, not the count of its rungs: higher tier, better players; better players, better attribute boards.

What A Tier Actually Changes

The team tier changes the board quality, not the draft rules. On a high-tier roll you will see more premium attribute values (peaked Shooting, high Ego and Weapon — see the tier list) and your floor rises automatically. On a low-tier roll the boards flatten, the premiums thin out, and your run's ceiling depends on reaching for the rare upside board instead of grinding mid picks.

This is why the game's real skill is not rolling well — nobody controls that — but playing the tier you were dealt. The beginner guide formalizes it: strong runs protect their floor, weak runs chase their ceiling.

The Blue Lock Context

For players arriving from Roblox rather than the anime: First Selection is Blue Lock's opening gauntlet, and the ladder's naming is the adaptation's clearest signal that your roll is the story — every run starts somewhere on the same cut-throat ladder the anime's strikers fight through. The anime's stakes (survive the cut, climb toward professional football) map exactly onto the game's structure (roll your tier, draft your striker, climb the leaderboard).

Running The Tiers

Practically: take the free codes from the codes page before your next session, run drafts across different tiers on purpose, and track your average Overall per starting tier. Within a session you will see it — the tier shapes the run, but the drafter shapes the tier. The players at the top of the leaderboard are not there because they rolled Pros every time.